![]() ![]() But then, who knows… New platforms means new people get to experience the game, and that’s always a good thing. Sky Nintendo Switch exclusive rewards Items last date and more. HG would have to either create a new compile chain to utilize Metal or take advantage of a Vulkan wrapper, the PC version of No Man’s Sky being Vulkan-based, presently. Vulkan does not run natively on macOS, though there are wrappers that let Vulkan-based apps run through Metal (such as MoltenVK). What’s more, Apple hasn’t updated OpenGL in macOS in many years and are now entirely focused on their (strong) Metal framework. M1 Pro, Max, and Ultra take it much farther, obviously.īut, I feel that the Mac gaming market is presently too small for it to make much sense for HG to target the Mac. You can see that the M1 CPU dramatically outperforms the PC upon which I play No Man’s Sky:Īnd the GPU even on the base M1 is pretty good, if not a monster. And, yea, the M1 is amazing in my experience using my M1 MacBook Air and iPad Pro. For all but gaming I am a Mac guy and have been since that Mac’s OS became based on the NeXTSTEP OS (I am a UNIX fan).
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